Nvidia DLSS 3.5 spelled out: AI ray reconstruction, supersampling, and extra
Subsequent the beloved DLSS, DLSS 2 and DLSS 3 with Physique Expertise, Nvidia has now unveiled its most present AI upscaling engineering, Deep Learning Tremendous Sampling 3.5, with an prolonged function set. The noteworthy addition beneath is the inclusion of a brand new “Ray Reconstruction” attribute that enhances the visible high-quality of ray traced sport titles, however DLSS 3.5 additionally interacts with Nvidia’s earlier DLSS decisions to provide a giant improve in visible constancy and physique premiums.
Right here’s something you could learn about DLSS 3.5.
Additional extra learning: What’s DLSS 3? How Nvidia’s AI-infused RTX tech supercharges video games
DLSS 3.5 with Ray Reconstruction
With DLSS 3.5, a brand new “Ray Reconstruction” component strikes into the AI toolset, which reinforces the ray tracing image good high quality by altering the beforehand hand-optimized denoiser with an AI community educated by supercomputers.
With the allow of Ray Reconstruction, pixels with the next fine quality are meant to be made immediately involving sampled rays, which has a considerably optimistic influence on impression good high quality and stability (though body costs carry on being moderately unchanged). Nvidia and CD Projekt Purple have proven how outstanding this will appear with Cyberpunk 2077.
In accordance to Nvidia, as a way to attain these closing outcomes, as much as 5 situations much more information is now evaluated for DLSS 3.5 with Ray Reconstruction than for DLSS 3, which is why the denoiser educated by the supercomputers is so significantly distinctive to the handbook variant. Our deep-dive into the primary DLSS 3.5 reveal factors out the expertise’s backbones in a fantastic deal extra element in case you’re intrigued.
The DLSS 3.5 attribute set
When a exercise is updated to help DLSS 3.5, the pursuing capabilities will be blended to carry out in tandem:
- Tremendous Decision
- Body Expertise
- Ray Reconstruction
- Nvidia Reflex
Current graphics taking part in playing cards of the GeForce RTX 40-collection can assert the very best effectivity leap, as they’re the one GPUs that may additionally take care of intermediate graphic calculation with the help of the Physique Period attribute launched with DLSS 3.
Nvidia
DLSS 3.5 and Ray Reconstruction is, nevertheless, out there to all graphics playing cards of the GeForce RTX sequence. DLSS 3.5 can due to this fact be made use of by the following graphics taking part in playing cards:
- Nvidia GeForce RTX 20-collection (“Turing”)
- Nvidia GeForce RTX 30-series (“Ampere”)
- Nvidia GeForce RTX 40-sequence (“Ada Lovelace”)
Nvidia’s GeForce weblog has said in component about which technological innovation options which attribute set and will be utilised with which GPU technology. The next graphic sums it up comparatively solely, although.

Nvidia
The AI-supported upscaling, dubbed Tremendous Decision, is on the market to all GeForce RTX graphics playing cards. The very same applies to DLSS 3.5’s Ray Reconstruction. Solely DLSS 3’s AI Physique Era stays reserved for the present GeForce RTX 40-series.
See DLSS 3.5 in motion
Avid avid gamers who need to see DLSS 3.5 with ray reconstruction in movement actually ought to carry out simply one of many current ray tracing blockbusters, these sorts of because the dystopian motion job-taking half in online game Cyberpunk 2077.
Our impression a lot? The results of the brand new Ray Reconstruction denoiser is handiest seen in rapidly actions and evening time scenes. Each equally reflections and ambient occlusion are proven a fantastic deal extra cleanly, and the picture seems smoother and calmer normally.
The seen optimistic features of DLSS 3.5 with ray reconstruction are additionally proven by Portal with RTX, which makes in depth use of genuine-time ray tracing and pathtracing and evidently demonstrates the rewards of the AI denoiser.
Apart from the visually enhanced impression fine quality, the performance maximize owing to DLSS 3.5 (particularly the bundled Large Decision and Body Era choices) is to not be scoffed at. Beautiful triple-A blockbusters these as Cyberpunk 2077: Phantom Liberty completely hammer even modern-day graphics taking part in playing cards and reward significantly from AI upscaling applied sciences, primarily with effectiveness-intensive ray tracing capabilities vigorous..
1st DLSS 3.5 on-line video games
DLSS 3.5 is at the moment out there in Cyberpunk 2077’s Phantom Liberty progress, with the equally hotly predicted Alan Wake II coming in October and Nvidia’s Portal RTX remake in a while, previous to rising to different video video games within the foreseeable future. It is going to even be on the market within the D5 render purposes and Nvidia’s Omniverse system for creatives.
Deep Dive to DLSS 3.5 with Nvidia
If you wish to select a nearer look on the extremely superior technological know-how powering DLSS 3.5 and ray reconstruction, Nvidia has organized a six-minute overview video clip that delves significantly deeper into the problem matter.
This publish was translated from German to English and initially appeared on pcwelt.de.